When you say...
MEAT wrote on Feb 2
nd, 2011 at 3:35am:
xDM-[WOLF]Map...set with 10 bots.
nDM-[WOLF]Map...set with 10 bots.
... I am not sure
exactly what you have added to the medToggle.ini, but I think I can plod on. I'll say what can and cannot be done with
medToggle210.
medToggle works against the real name of the map, not the pseudonyms that appear in mapvote. This means you can only have one MinPlayers default, you cannot have a different MinPlayers default for each of the pseudonyms DM, xDM, and nDM (if that is what you were hoping to achieve).
You should be able to set the MinPlayers per map though. However, the MinPlayers is tied to the real map name, not the pseudonyms. Let's say in your maps folder, for example, is a map literally called DM-[WOLF]wolfie.unr. So I am pretty sure you do NOT have a xDM-[WOLF]wolfie.unr in there, and you do NOT have a nDM-[WOLF]wolfie.unr in there.
So when the players vote to play any of DM-[WOLF]wolfie, xDM-[WOLF]wolfie, or nDM-[WOLF]wolfie, really all they boot up is DM-[WOLF]wolfie.unr. It is against this one map that you can specify the custom MinPlayers.
To do this, in your medToggle.ini, you need at least this line for the min players default:
cMinPlayers=5
Then your map specific line would look like this at least (this is showing where the MinPlayers of 10 would go):
cMap[0]=DM-[WOLF]wolfie,,,,,10,,,,,,,,
If I didn't answer your question, give me more info
Edited: Oops, forgot these...
MEAT wrote on Feb 2
nd, 2011 at 3:35am:
Is there a limit to how many maps I can config with medToggle?
The limit is 256.
MEAT wrote on Feb 2
nd, 2011 at 3:35am:
Similar question for mapvote...is there a limit to how many maps I can add per column?
Umm, I don't know this answer, I thought I read somewhere it was 256 per column (maybe). But with dynamic loading of maps each time, that would lag da server if you had that many anyways.