Quote:I will try to remember, I guess I just start a demorec every map I play?
Yeah just demorec and send it over with timestamps, if you can. If not, just point me in the beginning/middle or end of the demo. I'm using Unreal Demo manager and it allows me to fast forward, it's a huge time-saver when looking through a lot of demos. Great to see you participate!
Sidenote: Udemo manager also gives you a checkbox for "auto-record", that way you don't have to issue the command each time and give it a filename, it just saves it with the mapname and date. If you are interested, you can probably find it on Medor's site, but hit me up if you don't find it
Quote:I had a cool moment a couple of days ago, I was on Olden (see pic), on top ledge, I had my hammer primed, I was running towards Sphere, but too far away for a dodge-hammer, so I dodged off the ledge into the air to my right with a bit of forward motion, thinking to avoid his combo, but what he did was dodge into the air to his left with a bit of forward motion, and I wound up hammering him in the middle of the air, lol. He said g1, but I acknowledged it was a fluke. Too bad that wasn't captured!
I love those that type of action, there's something unique about luck and fluke shots that make them as satisfying if not more so than "skilled" shots