Thank you all for the replies!
This mod shows the local time of
all players in the scoreboard, but I had no other client on the server when I took the screenshot. So there is only 'CodeX'.
Helen wrote on Apr 12
th, 2015 at 11:14pm:
That limits the number of other mutators it would be usable with.
Why would it limit usable mutators? Please explain.
(both GameTypes are subclasses of DeathMatchPlus)
Helen wrote on Apr 12
th, 2015 at 11:14pm:
You could just handle the Mutate method and spit out the time information as a message.
Good idea! But I also want this mod to be easy to use for clients who have a hard time coping with mutate commands. Everybody can press F1.
Helen wrote on Apr 12
th, 2015 at 11:14pm:
I myself seriously wish that a hud mutator could capture key input. That allows us to let user choose when they want to see stuff on the hud.
What do you mean by 'capture key input'? Users may toggle HUD-stuff via mutate commands?
I thought about making it a HUD Mutator, but instead of being shown all the time, the information would fade in at game start or when a new player enters. (or when a mutate command is used)
But the 'fade in/out-technology' is somewhat complicated for me, so I abstained from it.