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Normal Topic Unreal 101: Skinning trickery (Read 2954 times)
Ray
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Unreal 101: Skinning trickery
Aug 5th, 2011 at 2:51am
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As anyone who collects odd skins & models knows, if you hop into somebody else's game and they don't have whatever it is you choose to look like then you revert to the default skins & models they have on their system. It can be a little annoying but these are the things we have to deal with.

Now, rather than the default ut99 looks...is there anything you can do to your own system to make people that hop into your games look like a skin or model other than the defaults?

Like some skin or model you yourself made or something.
  
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JDKeller
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Re: Unreal 101: Skinning trickery
Reply #1 - Aug 5th, 2011 at 3:02am
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Do you mean hop into your server? If so then the server needs the skins installed or running Valhalavatar(however u spell it) then 2 players who ahve the same skin will see eachothers but no one esle will ( I assume).
  
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Hermskii
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Re: Unreal 101: Skinning trickery
Reply #2 - Aug 5th, 2011 at 3:18am
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Yes, you can force people who join to use a certain model and skin. Sniper servers do it all of the time to make it more fair. Clan sniper servers have their own skin and the other clan joins and get a different skin with usually just the slightest of identifiable difference.
  

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Ray
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Re: Unreal 101: Skinning trickery
Reply #3 - Aug 5th, 2011 at 7:56am
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I feel I've had this conversation before...

Basically, anyone logged in would see the skin as it's on my system and as it would be setup on my serverpackages.

How do I change the selection of what're the defaults?
  
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JDKeller
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Re: Unreal 101: Skinning trickery
Reply #4 - Aug 5th, 2011 at 9:50am
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Believe theres a mod out there, no idea though, Its called Google.
  
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Helen
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Re: Unreal 101: Skinning trickery
Reply #5 - Aug 5th, 2011 at 3:36pm
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This Topic was moved here from random thoughts...   [move by] Helen.
  

One of the Scriveners.
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