clickhaze wrote on Feb 7
th, 2017 at 9:27pm:
Well, you seem to be using Apache...
I rent my space, I didn't set it up. But I wound up using the .htaccess/AddDefaultCharset thing, and that (after some trial and error) worked great. So now all the past generated pages work, although
NOTE, if you have visited the page already, it probably will still look garbled, even after a refresh. It takes clearing of browsing history to get it to work.
Super thumbs up for the help here.
vankuss wrote on Feb 7
th, 2017 at 10:36pm:
picking up a shieldbelt is not the same as picking up 150 health. but maybe i'm wrong, i dont actually remember?
Well that is my question to UT as well, what is the diff? Well visually one is health, and one is armor, so it could have been just a fun way to have another "feature" in the game. They call the value of armor a "charge". So a shield belt gives you a "charge" of 150. Well what's the diff between 150 charge and 150 health? They seem to have a 1 to 1 ratio as far as keeping you alive. So, I just lumped them together.
vankuss wrote on Feb 8
th, 2017 at 12:21am:
broken in VERDANA
I know the one you are talking about

You could call the structure a "brush", and the problem is known as a BSP error. Always fun to find them. Feel free to report on any. There are two others I can think of in other maps, VengadorV and Bakuretsu. Remind me to show them to you if we are playing in them together. The Bakuretsu one is pretty cool.