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Helen
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You can customize some of the messages you see on screen
Aug 26th, 2013 at 6:57pm
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With this you can change messages like "You killed Helen" to "You toasted Helen haha!", etc.

First, if you already have a medScoreBoard217.int file in your System folder, you would just add this stuff. Otherwise, first you need to make a medScoreBoard217.int file in your System folder. Then open it up and add this stuff.

Code
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[medKillerMessagePlus]
YouKilled=You Killed
YouKilledTrailer=

[medDeathMessagePlus]
KilledString=was killed by

[medFirstBloodMessage]
FirstBloodString=drew first blood!

[medKillingSpreeMessage]
EndSpreeNote='s killing spree was ended by
EndSelfSpree=was looking good till he killed himself!
EndFemaleSpree=was looking good till she killed herself!
spreenote[0]=is on a killing spree!
spreenote[1]=is on a rampage!
spreenote[2]=is dominating!
spreenote[3]=is unstoppable!
spreenote[4]=is Godlike!

[medVictimMessage]
YouWereKilledBy=You were killed by
KilledByTrailer=! 



So those are the standard text bits. Now you can play with their values as you wish. Here's what I'm going with for the moment Smiley

[medKillerMessagePlus]
YouKilled=You toasted
YouKilledTrailer=

[medDeathMessagePlus]
KilledString=was toasted by

[medFirstBloodMessage]
FirstBloodString=spread first jam!

[medKillingSpreeMessage]
EndSpreeNote='s toasting spree was ended by
EndSelfSpree=was looking good till he toasted himself!
EndFemaleSpree=was looking good till she toasted herself!
spreenote[0]=has spree of 5
spreenote[1]=has rampage of 10
spreenote[2]=is dominating with 15
spreenote[3]=is unstoppable with 20
spreenote[4]=is zeus with 25

[medVictimMessage]
YouWereKilledBy=You were toasted by
KilledByTrailer=

« Last Edit: Sep 1st, 2013 at 4:33pm by Helen »  

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Hook
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Re: You can customize some of the messages you see on screen
Reply #1 - Aug 28th, 2013 at 5:56pm
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int or ini file?
  

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Helen
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Re: You can customize some of the messages you see on screen
Reply #2 - Aug 29th, 2013 at 12:30am
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int
  

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Hook
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Re: You can customize some of the messages you see on screen
Reply #3 - Aug 29th, 2013 at 6:57pm
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Oh, cool, I didn't realize that .int files could set up settings or strings used in mods. Wow. Shocked
  

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Helen
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Re: You can customize some of the messages you see on screen
Reply #4 - Aug 30th, 2013 at 9:55pm
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They are mostly for strings, typically so you can change the language of the strings.
  

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Helen
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Re: You can customize some of the messages you see on screen
Reply #5 - Sep 1st, 2013 at 4:43pm
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Here's how to see custom messages when you are not on my server (gasp!).

This will generally work unless the server is running a mutator with custom message classes.

You have to go into your System folder, and open the Botpack.int file. Then add this stuff at the bottom:

Code
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[KillerMessagePlus]
YouKilled=You Killed
YouKilledTrailer=

[DeathMessagePlus]
KilledString=was killed by

[FirstBloodMessage]
FirstBloodString=drew first blood!

[KillingSpreeMessage]
EndSpreeNote='s killing spree was ended by
EndSelfSpree=was looking good till he killed himself!
EndFemaleSpree=was looking good till she killed herself!
spreenote[0]=is on a killing spree!
spreenote[1]=is on a rampage!
spreenote[2]=is dominating!
spreenote[3]=is unstoppable!
spreenote[4]=is Godlike!

[VictimMessage]
YouWereKilledBy=You were killed by
KilledByTrailer=!

[MultiKillMessage]
DoubleKillString=Double Kill!
TripleKillString=Triple Kill!
MultiKillString=Multi Kill!
UltraKillString=ULTRA KILL!!
MonsterKillString=M O N S T E R  K I L L !!!
 



Those are the default messages. Now you can change any of the values to the right of an equal sign.
  

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