Dunno what I was thinking.
For the most part I've only skinned Male Soldiers, Sktroopers, Female Soldiers, & Stegs. I've altered team colors for some of the other ut99 models but for the most part I haven't built an actual skin of any great detail for them.
For Keller I've taken on the project of making a team skin for what he'll be using as bots. I presented him with a number of options...and wouldn't you know he chose a Male Commando.
I've already started mapping it out:

This will be the first time I've done a full on skin for a Male Commando. Despite a number of programs that've been reocmmended to me, I still skin with ThumbsPlus (a graphic converter of a wide range) & MS Paint. Unlike my previous skinning projects, the textures for the Male Commando don't line up evenly.
Male Soldier, for example, textures are four 128x128 images arrayed on a 256x256 frame. I can easily cut, paste, trim, and slide things around that way because none of the individual parts overlap. Not so with the Male Commando, where everything is arrayed in their texture frames at odd angles.
So, it'll be a bit of a challenge and a tad nerve wracking...but I'll get it done. Mostly I'm still nervous about how it will all measure out. That and writing the 'CKT' on it. Still not sure where on the skin I'll be doing that or even if it will be in the same spot for each team color.