First I guess I should let all know that I did do a mini-update, but I hadn't posted it. Version 188 has column headers for the stats, so it indicates "Player" and "Frags", see pic.

Now to your post, Kelly:
Kelly wrote on May 15
th, 2011 at 12:16pm:
Maybe a cleaner way is to add Rank to the bottom of the main SB like:
Your career kills: <int>Your server rank: <int>
(and maybe) Kills to next rank: <int>
Because of the way I designed the storage of the totals, that would only work for those already in the top 120. If a player is not in the top 120, I don't know the player's rank, only their total.
I built it to work for a server that is going to be around for a long time. This mute will be able to save up to 300,000 players (and their scores). To do that and still work efficiently considering the potential file sizes, that was my consideration for the design.
Just a note on the max size (300,000) since I mentioned it. If it
ever gets full (wow wouldn't that be a dream) there are cull commands to remove players. For example you could cull all players who have a score of less than 100 and who have not been seen for 1000 games. Stuff like that. You get to specify your own numbers.
Kelly wrote on May 15
th, 2011 at 12:16pm:
and do away with F2. I added code to see how many people actually clicked F2 in MH2Gold testing and it was actually very few. Mostly it was looked at once then never reopened
Neva! On the mountain, F2 means
THE HALL OF FAMEKelly wrote on May 15
th, 2011 at 12:16pm:
I've been considering allowing players to click an in-game download of the player scoring ini because of it's importance to them. If I knew how to scrape it to a website, now that would be the way to go. Real-time stats on a webpage beats anything you can add in a HUD or SB.
Agree/disagree. Disagree first. Web page beats HUD? Depends who you are. I love the in-game stats. Your rise to fame is real-time, and it spurs you to play more.
But yes, firing up a web page in the morning over coffee to view your stats is fun and popular, so I have been keeping this in mind to try and accomplish. I know I could do it right now in a roundabout way, but I'd rather figure out the generic works-out-of-the-box solution and work on that. That is, the solution for this mutator in particular. Oh and of course it would be able to list all players and have them ranked, because it would not have the in-game limitations.
Anyhoo, I don't even have this on the burner really. I'm going to start a new map right away.