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vankuss
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Location: europe
Joined: Feb 21st, 2013
Gender: Male
How do you play? Settings and stuff
Oct 1st, 2017 at 7:19pm
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I JUST REALIZED THERE'S A SECTION FOR UT99 (WHICH I USED TOO BEFORE...) SORRY FOR WRONG SECTION

so i was playing with helen earlier (well at least till my satanic ping gave me consent, then it just went crazy lol) and i had an idea about this thread. hopefully nobody else made it in the past

how do you play with ut? what are your configs? keys? etc.
i'll start


movement, i use wasd. i used to go with arrows, but eventually i switched to wasd. oh, i also have an alias for space: when i jump, i also make a thrust taunt lol. got a few taunts mapped to numpad just for fun.
ctrl is crouch
shift is walk
z toss relic (love that mutator)
don't have a key for fake death since i mostly play with bots anyway

skin: commando, blake. no custom skin on server yet. they told me i have to reach 1milion frags first

weapons, i use this config. the order goes clockwise starting from e to x. sometimes i automatically stop strafing to the right so i can change weapon and start going backwards or forward (if i'm in the middle of the action).
1 impact
2 enforcer
3 biorifle
4 shock
5 pulse
e ripper
r rockets
f flak
c rockets
x sniper

resolution: 1024 x 768
fov: 105
world and actor details: medium
driver: openGL, i don't have too much brightness cranked up, i like having some dark spaces in maps. i don't wanna get too much out of immersion, you know.
crosshair: patsui (1337patsui); yellowish color
hud: white, pretty big for other people i'd say, but again, im too used to quake1 and i love having a nice hud eh *shrugs*

believe it or not, i used to play with a huge weapon bob and weapon show:middle/center lol. but only recently i put hidden weapons and 0 bob. a HUGE difference in aiming! even though i still can't hit a combo Cheesy

weap priority: minigun, flak, pulse, sniper, rocket, ripper, shock, bio, enforcers, redeemer
no automatic switch of course

attachments, how it looks like
(map is DM-WU-ClassicOrrient, with two "r"s, just with different placements by me cause i didn't like the originals; the levelname is Ataghiba Ruins)
« Last Edit: Oct 2nd, 2017 at 12:15am by vankuss »  

Shot0000_001.bmp ( 2196 KB | Downloads )
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Shot0003_001.bmp ( 2304 KB | Downloads )
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Helen
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hello

Posts: 1595
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Joined: Nov 8th, 2005
Gender: Male
Re: How do you play? Settings and stuff
Reply #1 - Oct 2nd, 2017 at 12:48am
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I'm left handed, mouse is on the left. Keyboard is right hand, so I use numberpad area.

Movements/weapons
NumPad0=switchtobestweapon
NumPad1=StrafeLeft
NumPad2=MoveBackward
NumPad3=StrafeRight
NumPad4=GETWEAPON MINIGUN2|GETWEAPON NW_MINIGUN
NumPad5=MoveForward
NumPad6=GETWEAPON TRANSLOCATOR|GETWEAPON NW_TRANSLOCATOR | DTRANSLOCATOR
NumPad7=GETWEAPON UT_FLAKCANNON|GETWEAPON NW_FLAKCANNON
NumPad8=GETWEAPON SHOCKRIFLE|GETWEAPON NW_SHOCKRIFLE | MUTATE GETWEAPON ZP_SH
NumPad9=GETWEAPON SNIPERRIFLE | MUTATE GETWEAPON ZP_SN
NumPadPeriod=basically look down/fire/jump, the hammer bind
GreyMinus=GETWEAPON UT_BIORIFLE|GETWEAPON NW_BIORIFLE
GreyPlus=GETWEAPON IMPACTHAMMER|GETWEAPON NW_IMPACTHAMMER
Enter=DoubleJump|Jump

Miscellaneous
PageDown=mutate tossrelic
End=FeignDeath
Right=Duck
Down=ThrowWeapon

medHUD!
F4=medHUDUse
S=medHUDShowTime
D=medHUDShowHealth
F=medHUDShowWeapon
Delete=medHUDShowScores

splash keys
(privileged information)

Resolution = 1680 x 1050.
FOV = 90
Detail = high
Driver = openGL
crosshair = made it myself, see pic below.

HUD = medHUD! See pic below, and how to use it is here: http://www.birdieman.com/cgi-bin/yabb2/YaBB.pl?num=1416079929/0#0







  

One of the Scriveners.
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